Old Growth V.035 Unstable Changelog
Old Growth » Devlog
Keep in mind this update is considered unstable and may have more bugs than usual. Next update will focus on bug fixes and quality of life improvements.
Content:
- Added damage numbers for attacks
- The interaction system has been expanded, currently only 2 in-game but more will come later.
- Added an animation to the orb pickup interaction
- 2 new sounds added to the game, pommel stun and scouting
- Artifact activation is now in game but still a WIP. No new enemies spawn during the survival rounds.
- -Damaging actions now have some rng, ex: 2-4 instead of 3
Balance:
- Reduced the spawning rate of aberrant orbs
- Aberrant Orb HP: 25 -> 22
- Knight sight range: 8 -> 10
QoL:
- Ally units can now move through each other, still cannot occupy the same tile.
- Map details now show on hover instead of on select
- The camera can now zoom out and in
- Spacebar now re-centers the camera
Minor:
- Gas Rat has been renamed to Afflicted Wolf
- The campfire is now orange
- You can no longer attack your own units
Bug Fixes:
- Fixed a sorting order issue during army building
- Sprite mask now properly turns on during AI turn
- Gameover screen now clears the active map settings
Files
Old Growth V.035 Unstable.zip 29 MB
Mar 07, 2025
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Old Growth
In a forest the size of an ocean, corruption seeps out from the abyss.
| Status | In development |
| Author | Zeyria |
| Genre | Strategy |
| Tags | 2D, Atmospheric, Horror, Pixel Art |
More posts
- Old Growth V.034 Stable ChangelogMar 04, 2025
- Old Growth Dev-Log 1Dec 23, 2024

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